![]() ![]() Nothing against it, it's powerful and sexy, it's just that I learned 3D long before Blender was around. Rampa's goal wasn't production value but to demonstrate it can be done so I decided to dig into the Blender Ocean modifier to see what could be tweaked… which turned out to be quite a bit.įirst and foremost, let me say I am not a Blender user. However, as with any tech demo, it planted a seed because the concept was sound. While it was very promising the initial version was a bit out of control sea-wise in that it was so fast and violent it would have made any grizzled old sailor jump ship. I saw this on Facebook from Rampa (familiar to most iClone users and a great tinkerer) on how he does this, and he graciously supplied the Python script in the video description. This method uses a soft cloth ocean, but it also uses an Alembic export from Blender driven by a simple Python script to provide the wave animation. Not always pretty and not always smooth they have been around all the same. Soft cloth oceans have been around since physics was introduced into iClone. IClone Blender Ocean Demo from WarLord on Vimeo. Some people have done wonderful jobs of utilizing the water planes in iClone but most of us just gave up and composited water into wherever ever we needed it. When introduced they were welcomed and then cast aside fairly quickly. What we do have are some very nice, water type textured planes that seem to be more like props but aren't as versatile as props because they have limitations. For all I know there may be some water system R&D going on (I don't read their roadmap anymore… too old to remember of any it anyway) in the subbasement of the Reallusion Skunkworks but for now… we make do. In reality, I can see water being one of those crusades that everyone jumps on board but once released isn't such a big deal anymore. To date, there is no real water system in iClone, and considering how important that can be it is sometimes baffling to consider. ![]() ![]() And… it has always seemed that iClone treats water like an afterthought. Ok… maybe that's a bit rough but what was great when released has not aged well.
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